Our first video is about taking an existing XNA game and modifying it to leave our new Silverlight / XNA integration enabled by Windows Phone SDK 7.1
Code for this project
Here are some other resources you might find helpful as you consider building projects that leverage both Silverlight and XNA:
- This Silverlight & XNA Framework for Windows Phone
- How to Combine Silverlight and the XNA Framework in a Windows Phone Application
- Using the Project Template that Combines Silverlight and the XNA Framework
- Silverlight / XNA Framework Sample (demonstrates how to render SL controls and using the Silverlight input system to respond to user gestures).
- My Little Teapot Sample (demonstrates using a Silverlight storyboard to animate controls and using the Silverlight input system to respond to user gestures).
- Adam Kinney on "How Do I Combine Silverlight and XNA in Windows Phone Mango" (video, code and guide).
Other Videos in this series
- From XNA to SL XNA <-- YOU ARE HERE
- Adding FAS to XNA
- Adding FAS to a Typical Silverlight Application
- Adding Secondary Tiles
- Adding Background Agents
- Using a Live Camera Feed
- Using Push Notifications with Secondary Tiles and Deep Toast
- Using a Local Database
- Background Audio
Downloads
No comments:
Post a Comment