94. Aiming


This sample shows how to turn one object to face another. This can be useful for aiming, for example.

Sample Overview

This sample shows how to use trigonometry to make one 2D object aim towards another object as fast as it can. This can be useful when making spotlights, gun turrets, and more.

The function TurnToFace does the hard work in this sample. You can copy it and use it in your game.


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