Microsoft's PDC '10 featured two great talks from Microsoft
pros about Windows Phone 7 and games, focused on getting the most out of
Windows Phone 7 to turn game ideas into full-featured, high-performance
experiences. Tune into these talks, available on-demand with video and
downloadable decks.
Things
You Need to Know Before Building XNA Games for Windows Phone 7 - Shawn
Hargreaves
So you have a cool idea for a game. This session covers some
of the less obvious things you'll need to know to turn your idea into reality
when using XNA Game Studio for Windows Phone. Topics include how to choose the
best orientation and resolution, how game content differs from typical productivity
or web applications, how to deal with tombstoning, how to speed up load times,
and how to proceed if you are interested in getting access to Xbox LIVE on the
phone.
Good code design, performance tips, and a solid
understanding of the platform are all essential to game development. Learn how
to use the Microsoft Advanced Technology Group's (ATG) battle-tested techniques
to find and fix performance-killing issues in Windows Phone 7 XNA Framework
game code. Also, hear about real-world analysis and optimization of XNA
Framework games on Windows Phone 7.
Downloads
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