This sample demonstrates how to get audio input from the
microphone in a Silverlight for Windows Phone application by using the Microsoft.Xna.Framework.Audio.Microphone class.
It also shows how to play audio by using the SoundEffect and
SoundEffectInstance classes. The code monitors audio playback on a separate
thread and updates the user interface when the sound stops playing. For more
information about accessing the microphone in a Silverlight application, see How to: Access the
Microphone in a Silverlight Application for Windows Phone.
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