Sample Overview
This sample demonstrates how to blend between two animations
over a fixed period of time. Once a new animation is selected by the user, the
new target animation is blended into the current animation over a period of
0.25 seconds.
The AvatarAnimation object
enables developers to play one of the built-in animations on an AvatarRenderer. When you switch
animations, the positions of the avatar's arms and legs can quickly snap to the
new animation positions. Blending between the two animations can smooth out
this transition.
Downloads
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