Sunday, July 2, 2017

49. The Dream Build Play Game Development Competition is Back!!!

       My wish has been granted! The Dream Build Play Competition has returned. Only this time, you are not bound by the XNA Framework. Whether you are a “noob” or a veteran, all game developers are welcome. Over a year ago, on my FAQ page on question number sixteen; I proposed that Microsoft should revive the Dream Build Play competition for independent developers for the Xbox One platform. This strategy would help Microsoft gain more support from indies out there making games. This time, the competition is open to all developers, working solo or in teams up to seven people. As an added bonus, developers can use whatever tool, engine, framework or even their own engine.  The only requirement is that is must target the Windows 10 Universal Windows Platform.

       The Microsoft Dream Build Play 2017 Challenge starts on June 27, 2017, and ends on December 31, 2017. Microsoft Corporation will post the names of the winning Teams online at The list will remain posted for one month after the challenge. For more in-depth information you can also head over to Simon Jackson’s blog or his article on codeproject.  Also, to learn more about the competition’s humble beginnings, you can read more about it on the Dream Build Play’s Wikipedia page. Microsoft will reward four grand prizes of $225,000. Just like the good old days, Microsoft has divided the prizes up into four winners based on category. There is one grand prize per category just to be clear. Check out the prizes numbered below. 

  1. Cloud-Powered game - $100,000
  2. USD PC game - $ 50,000
  3. Mixed Reality game - $50,000 
  4. Console game - $25,000

Game Entry Requirements 
  • Game Title
  • Windows Store ID: Entry must be submitted and approved in the store but does not need to be publicly available.
  • Game Description: Up to a maximum of 2,000 characters. If pre-existing source code is incorporated into the Game, then this pre-existing source code must be clearly identified in the Game Description and must not infringe on any third-party rights, and must be used in accordance with all applicable licensing and use Official Rules;
  • Game Icon: .jpg format. Cannot exceed a maximum file size of 2MB.
  • Screen Shots – five (5): In .jpg format, which captures the play and style of the Game as accurately as possible and contains no unfinished artwork or graphical artifacts? Each screenshot cannot exceed a maximum file size of 2MB.
  • Game Video: Depicts the Game’s functionality and gameplay
  • Hosted on a publicly accessible, no password protected website. Game video is subject to the Official Rules of use mandated by the website where hosted.
  • Business Plan: Description of your plans on how you’d get your project to market. Up to a maximum of 6,000 characters.

       Also, provides various downloads and code samples to help you jumpstart your own Universal Windows Platform (UWP) and desktop apps. Thinking about entering? Then check out the following links posted below to apply. 

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